A downloadable game for Windows

Godot engine demo level for Godot 3.1  (Classical build)
The demo is relatively large so it can take a minute or slightly longer to load depending on your system. All assets and code are MIT licensed and free for commercial or personal use!

Demonstrates a basic 3rd/1st person free look camera with zoom, collision, FPS counter, 3D sound with a volume slider and UI with an options screen .

Options
Alt-Enter: Fullscreen
Shift-Enter: Vsync
Home: Reload
F1: Title screen
F2: Options

A Windows exe (64 bit) build of the demo is included in the Export folder so you can play with it right away but the Godot engine 3.1 is needed for the project files.  The Godot engine is only around a 50 MB download. 

Download Godot 3.1
https://godotengine.org/download/windows

Godot
https://godotengine.org/

Download

Download
SciFiLevelGodot.zip 455 MB

Install instructions

Godot Engine SciFi Demo

Download Godot Engine 3.1 and optionally the export templates.

Download Godot 3.1
https://godotengine.org/download/windows

A Windows exe (64 bit) build of the demo is included in the Export folder so you can play with it but the Godot engine 3.1 is needed for the project files.  The Godot engine is only around a 50 MB download.

All assets are free to use for Commercial or personal projects!

Godot
https://godotengine.org/

Development log

Comments

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I can't find the .exe file to start the demo. :(

Hi Koros,

What a beautiful demo ! 

The demo runs without a problem on my computer (60fps) but I can't open the project files in Godot (I tried 3.1 and 3.1.1). Each time, my cpu goes up to about 95%, but the loading remains stuck at 1%.

Do you perhaps have any tips ? I would love to look at how you created the demo !

(1 edit)

Sorry this won't load! 

The test system we used was: AMD 6350, 8gb ram, old WD 1 TB HD and an HD7700 gpu.

The only thing I could offer would be to  drop the scripts / assets in a new project, a piece at a time.  

The camera scripts really aren't the best; just basic movement but show how to scroll in and out. 

All of the assets though are free to use in your commercial project!


Sorry about the late response, just don't check itch.io a lot at the moment. 

Good Luck!

(+1)

Thanks for the help !

(+1)

Thats almost certainly just it reimporting the assets. Godot utterly brutalizes the cpu when its doing this. It only has to do it once, but it will take a long (very long sometimes on big projects) time and the only thing you can really do is to just go do something else for an hour or so,